Developer postOriginal post (opens in a new tab)

1.4.0 Update NOW LIVE ON STEAM! (Coming Soon to Consoles)

Hey all! Just wanted to give a quick update that 1.4.0 is currently live on Steam. We will begin submitting these patches to consoles for verification very soon as we hope to the get 3-4p changes live on consoles around the time of our telethon. Here is a not-so-quick run down of all the fixes and changes you can expect to see in 1.4.0:

Build: tje_1_4_0

==============================

New Tomato & Slingshot throwing

Frame rate and streaming changes

Fix double elevators on consoles

4 player on consoles

Fix real bad bug introduced in 1.3.0 where only 1 playable player will unlock (not in 1.2.3, not on 1.3.0 on XB1)

Fix "P1" icon floating in level 0

Backer islands now have (up to) 6 different presents that spawn (Hitops, Spring Shoes, Timed Teleport, Mean/Nice Rocket Skates, Icarus Wings) instead of just Icarus Wings

Broken present damage up to 7, was 4 (7 is about 75% of what it was during beta, which was 9)

Swimming without an innertube reduces movement speed by 30%

Amped Icarus Wings last 35 seconds, down from 45

Amped Icarus Wings increase speed by 30%, down from 50%

Peabo special ability for Icarus Wings increases time by 50%, down from 100%

Amped Show Wiseman present now teleports to a Wiseman on the level, rather than staying in inventory

Amped Show Elevator present now teleports to the elevator on the level, rather than staying in inventory

Show Elevator and Show Wiseman temporarily bring up the big map when they do the reveal

Change "Jump to Ship Piece" to "Show Ship Piece". Shows ship piece on minimap, amped effect jumps player to ship piece location

Amped Effect for uncover map rewards Double XP for all tiles revealed

Amped Promotion gives 1 Promotion and 5000 XP, instead of two promotions

Amped Extra Life gives 1 Life and +1 boost to Health Bar size, instead of 2 extra lives

Increase minimap tile radius for presents that reveal icons

Reimport text assets

Old Skool ToeJam starts with Decoy, instead of Amp Present

Football player does 9 damage, down from 13.

Humans specify push force. Football players push 1.6x as much (or 30% more than they used to)

Sushi heals players by 3, up 50% from 2

Shark is more aggressive when wearing hat of fish, instead of player being immune to sharks

Increase the range of Hat of Friend Protection to 1.5, was .5

Reduce damage of broken presents by 50% when wearing Hat of Breaking. Add sparkle for the effect too

Fix Lamont Disguise + Earthling Disguise fighting

Fix Peabo remix not making trees dance for clients

Prevent clients from dropping toddler presents

Present Menu shows players presents dropping, and shows correct present list after clients Amp, Duplicate or Change presents

Update Present screen inventory count number when dropping presents

Fix Lamont Head present not getting a skin assigned to it

Prevent Lamont Head from giving XP

Greatly improve frame rate/garbage from opening present menu with large amount of presents

(10x reduction in garbage generated, ~3x improvement to frame rate)

Fix unlocking flying presents introduced in 1.2.3 :(

Unlock flying present achievements if already obtained (rare cases)

3-4p splitscreen defaults to fixed. Can be toggled in settings menu

Togetherness Go/Call fix for placing players underground

Fix bug in Randomize Presents where a presents mysteryPresentType could be assigned to Mystery Present

Add rumbles to opening presents and getting shared presents

Fix joining online game bug where when successfully joining a players game, it would return players to online game menu, instead of waiting for player picker

Fix North Pole not animating

Fix streaming bugs with Local join from beta v7

Fix streaming issues from previous beta versions (v6 and older) - level drawing and infinite elevators

Players no longer fall asleep when falling

Fix button prompts on main menu

Aggro changes - present menu and free chat pause human chase

Aggro changes - jumping into water and pressing meters/buttons don't break aggro, allow being attacked

Dance Meters allow aggro to break (prevents bad things happening when getting hit while dancing)

Fix settings GUI so buttons don't overlap

Settings GUI dynamically adjusts size based on number of option

Projectiles that target players freeze midair when players go into present menu (prevents exploiting damage, and prevents dying in present menu)

Fog disabled to help increase frame rate

Fix Santa dialog calling players "0" instead of player name

Lamont Head not affected by Power Hats

Fix double "over here" speech bubbles

Fix troll speech bubbles hanging around

Fix landmass thing on funkotron

Fix cupid behavior when standing directly under

Better cupid pushing when colliding in air

[Steam only] If player had achievement unlocked locally, but not on steam, then steam gets achievement

[Steam only] If player had achievement unlocked on steam, but no locally, then local gets achievement

Fix players teleporting to secret level from door

Fix Dance Game vs. Teleporting bug

Did you get all that?! Good! Now get out there and help our funky boys return to Funkotron safe and sound. Also don’t forget to tune into our Telethon on May 26th!

LAST CALL for any of our fans that want to create a short video wishing the boys a safe trip back home feel free to submit that to us on Twitter at: https://twitter.com/toejamandearl

Here are some other cool places you can check us out:

Discord: https://discordapp.com/invite/GNjXpxS

Instagram: https://instagram.com/toejamandearlart/

Tune into our streams every Tuesday and Friday at 4PM PST/7PM EST at: https://www.twitch.tv/toejam_earl

Also, it’d be super helpful to report any bugs or leave suggestions for features on our Canny: https://tjande.canny.io/. You can vote on the bugs or features to push them higher in the priority for us to focus on.

See y'all soon on May 26th!