Outbreak v1.15.1 has been released! It includes the following changes:
- Monster spawn rates significantly reduced across the game. Most changes will be felt in games on lower difficulties or with fewer players.
- Capped the maximum amount of concurrent monster spawns per spawn iteration to a lower number.
- Addressed music issues in Garage and Triage Onslaught scenarios.
- Minor spelling fixes.
Outbreak v1.15 has been released! It includes the following changes:
- Added the Care scenario to Nightmares mode.
- Further buffed players in multiplayer games with fewer players on lower difficulties.
- Character and Starting Equipment screens now update properly on mouse hover.
- Improved the experience when picking up items. Sometimes the interaction would not register if the item was near a point of interest.
- Consumable items earned during the game will appear correctly in your Steam backpack on the Steam website again. This was broken due to a migration on the Steam backend for the Outbreak application, but it has been addressed with Valve's help. (Thanks to Valve for the help on debugging this one! ːsteamhappyː)
Care - Nightmares (New Scenario) (Free)
Care is the latest addition to the Nightmares mode. Care stars Ethan as he is caught in the midst of an outbreak in the Lyceum (which is also coincidentally burning to the ground). He has to protect Nora, an unarmed NPC, as they make their way to safety. As a reminder, Nightmares mode trades the endless hordes for a more narrative, classic survival horror experience. We'll continue to add more content to the Nightmares mode in the following months for free for the community.
