Hi Dungeoneers!
Ver 1.12 Release!
New Skin
- Samurai - Ronin Skin
New Deathmatch Mode (Single round, no energy round)
- This is a newly remade mode.
- 5 mins death...or glory.
- You will be given random equipment and money.
- "Newly adjusted tutorial" will guide you through.
Modified Mode - Classic Mode (Previously "Deathmatch")
- The standard number of rounds has been changed to 2.
- The playtime for each round has been changed to 150 seconds.
- The initial gold coins has been adjusted.
Overhauled - Tutorial
- Changed the current tutorial to include three stages.
- The overall time to complete the tutorial has been shortened.
- You will have a better understanding of the mechanics, deathmatch, and Energy Shard having completed the tutorial.
Balance - RANK
- Changes to each RANK have been made. Therefore, you may see difference in the leaderboards but your overall score won't be affected.
- The RANK ELO calculation has been modified to have S ranked players retain more score when they lose a match.
Balance - Dungeon Doubloons & EXP
Balance -Daily Bonus
- Changed "Daily Bonus" to "First Win Daily Bonus". You will have to win a match to receive the bonus. (Only Free-For-All)
System - Resell Items
- 15% return when selling scrolls and equipment back to the shopkeep
Balance Changes - Hero
- Holy Sister
- New mode: Increase 5 Heroic when you hit an object with Attack.
- Time to enter Meditation has been decreased.
- Element Fuse
- "Void" won't be triggered while casting "Element Explode".
Balance: Equiment & Scrolls
- Changed Health from 75 -> 100
- Changed attack frequency from 6 / 5.25 / 4.5 -> 4 / 3.5 / 3 seconds.
- Changed Health from 75 -> 100.
- Changed Health from 75 -> 100.
- Increased Speed by 25.
- Increased Acceleration from 1.3x -> 1.5x.
- Restore 3 Health every 3 seconds -> 6 Health every 4 seconds
- Changed Mana from 9 -> 15 while gaining Windroar.
- Increased Attack from 1 -> 2 while gaining Windroar.
- Increased the chance of triggering Burning from 10% -> 15%.
- Health increased from 1 -> 3 by every 3 seconds.
- New effect: Scroll damage increased by 1.1x.
- Price increased from 300 -> 450.
- An extra 2 coin is given when picking up items.
- The item price has been increased from 300 -> 375
- Receive 2 Gold Coins when attacking a player with Basic Attack.
- Receive 5 Gold Coins every 13 seconds.
- Health increased from 2 -> 3 when collecting items.
- Increased to 1 Hunger every 7 seconds.
- Price reduced from 540 -> 450.
- New buff: 3 Health regeneration every 3 seconds.
- Health increased from 50 -> 75.
- Health increased from 30 -> 45.
- Damage increased from 1 -> 2.
- Health decreased from 20 -> 15.
- A special effect has been added.
- Price increased from 30 -> 50.
Others
- System optimization to detect players using third party applications
- A.I that replaces the Host after leaving a match has been fixed to not just stand still.
- A bug when casting scrolls like Meteorite and Lightning next to a wall has been fixed.
- It's rare but some occasions chanting will still happen when the player has died. This is a bug that not yet fixed but we are sure this is caused by high PING. We are currently working on this now.