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Version 1.065 Update: Optimization,Team Deathmatch, Dragon Mode and New Scrolls!!!

Hello Dungeoneers,

After a few weeks work, the new contents finally have been released.

Optimized Connection

After last update, we've had a few feedback of laggy issues. These should have been all fixed in this version.

Please let us know if it still exists.

Dragon Mode

This mode is what's been temporarily removed since early access. We have transformed it into Dragon Mode where you can fight against Dragons.

It's still in the experiment stages, we are looking to expand the PVE part. However it all depends on which direction we want for the game.

Also to encourage players to fight against Dragons, there are a few scrolls as a reward for Dragon mode.

Team Deathmatch

A new Team Deathmatch system has been built into this version for 2 vs 2, 3 vs 3. Feel free to enjoy Hunger Dungeon with all your friends :)

However we know there are still things need developing, we will keep our eye on it.

At the moment, this mode only works in "Room List". We aim to develop an automatic matching system for teams as well.

New Scrolls

There are three new scrolls which are: Firewall, Ice Burst, Wind Walker.

The details can be found in game.

Balance

Samurai
Health reduction for [Obsession] changed from 0.55 to 0.5 second.

Element Fuse
CP for basic attack changed from 1.25 to 0.8 second.

Airwave
[Block] changed from 6 to 4.

Lastly

There will be some more major changes coming. If you like Hunger Dungeon, please support by purchasing the DLC . Also please find us on Facebook, Twitter for more information and technical support if needed.

https://twitter.com/hungerdungeon
https://www.facebook.com/HungerDungeon
https://www.facebook.com/HungerDungeonEng

Thank you very much.