Hi Dungeoneers!
Chinese New Year will soon be upon us and we wish everyone the best! To celebrate, we are providing the Hunger Dungeon Chinese New Year Celebrations!
- Log in each day during the Chinese New Year celebrations (01/28 - 02/04) to receive a special gift!
New Hero
- Magic Armor is available in the in-game store
https://www.youtube.com/watch?v=wWcdsDaOxKM
New Hero Skins
- Demonic Knight - Added the High King skin
- Princess Ranger - Added Little Red Riding Hood skin
New - Enable/Disable Tips
- We've added an option to enable or disable tip messages. You can find this in the top right of the screen.
Optimization - Dungeon Doubloons
- Increased Dungeon Doubloon gain for victories and losses by 140%
- Increased the Dungeon Doubloons from daily matchmaking bonus from 25 -> 35
- Dragon Mode no longer gives Dungeon Doubloons for victories
Optimization - Team Deathmatch
- Players can now solo queue for Team Deathmatch or queue in a team of 2 to 3 players.
Balance Changes
We have completely overhauled the Vagrant Ninja to be more accessible, allowing for more Spell Scroll and equipment usage.
- Removed knockback from Basic Attack
- Basic Attacks can be used at any time
- Meow Sword launches meow swords and costs Heroic.
- Receiving magic damage will generate Heroic
- Ninja - Smoke Bomb mana cost increase from 45 -> 50
- Ninja - Smoke Bomb generates 150 Heroic.
- Meow Release - Clone generates 75 Heroic.
- Dwarf Forgemaster
- Petrochemical Skin duration increased from 4 -> 2.5 sec
- Basic Attack move distance decreased from 0.6 -> 0.4
- Orc Brave
- Basic Attack move distance decreased from 0.7 -> 0.45
Princess Ranger
-
Reduced the movement speed when collecting arrows from 1.5x -> 1.2x
- Spell Scroll - Silence
-
Price increased from 200 -> 250
- Equipment - Sacred Sword
- Price increased from 375 -> 540
- Mechanic overhaul - scoring
- The first player to get a kill in the round will score +1 extra point
- Your score will no longer drop below 0
- A suicide death will give a point to the last person that attacked the dead player
- If two or more players have the same score at the end of the round, the player will the highest filled Hunger bar will be victorious
- Status Effect changes - Silence
- The Silence effect will also prevent the player from using inherent special abilities
- Status Effect changes - Slow and Accelerated
- The slow speed effect will not completely override the acceleration effect. Example: 100 movement speed, 1.5x acceleration effect, slow 50% movement speed Previously: 100 * 0.5 = 50 Now: 100 * 1.5 * 0.5 = 75
- Environmental changes - Ice terrain
- The ground covering of ice has become less...icy...and is not as slippery as before.
- Mechanics - Selling Spell Scrolls
- Instead of simply discarded Spell Scrolls, they can now be sold.
Other Changes
- Fixed a bug that caused player resurrection to get interrupted
- Fixed a bug that players could destroy their own summoned creations
- Fixed a bug that sometimes trapped players outside of the stage
- Fixed some player's ranks displaying incorrectly
- We've updated our ant-hack system again. Cheaters be warned.