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Version 1.050: New connection system patch

Hi Dungeoneers!

We've just released our new update that includes a new back-end system for match connections!

Version 1.050

Please remember that this is a Beta, and we can't promise there aren't going to be any bugs!

Because we just 4 man , we can test anything about the connection problem (player of the world)

Our new connecting system is by Photon (https://www.photonengine.com)

And if it works...
...all player will be able to connect to each other! :)

With no network setting error :)
No port 7777, firewall, or router settings! :)
AND no host leaving the match and crashing the game! :D

BUT!

The is a slight delay more than the 1.04x version.
We'll make it better but we can't be sure that we can solve the problem.
(It's a side-effect of the new system).

So...

Thanks for your feedback!
Thanks for your support!

The game will be better than ever!

=====================

New playable heroes

Old Prisoner, Beast Hero, Goblin Profiteer, and Octo Pirate.

Balance

-Troubled Times
Price 200 -> 250
Cost 105/85/85 -> 95
Rate 0.5s -> 1.25s
Damage 1 -> 3

-Demon Hunter
Price 540 -> 625

The formal English translation later : (

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承上周所述,
因为我们没有足够的人力来确保新连线架构万无一失,
因此我们提前发布这个新连线架构的游戏版本。

新版本1.050释出:新连线架构版本测试

我们使用的是
https://www.photonengine.com
的连线架构与伺服器。

倘若一切顺利,
那么几乎所有玩家都可以互相连线,
不再有网路设定问题而导致无法连线的情况。

此外,
玩家中离游戏再也不会导致整个游戏结束,而是会继续进行!

但很遗憾的是,为此我们牺牲了之前连线版本中,较为即时的物理表现;
现在游戏会根据每个人与伺服器的距离与线路而有不同的延迟。

我们会继续尝试优化,但延迟的问题短期内不可能完全排除;
这是一个很难抉择的问题,请各位见谅。

并且欢迎继续于社群中回馈各项问题,
我们都会尝试一一加入我们的开发计画,以及解决这些问题。

谢谢一个多月以来,
支持、以及在社群中回馈各项意见的你们。

=======================================

本周免费英雄

老练囚犯、兽人勇者、地精奸商、八爪海盗

平衡调整

-狂啸弹 调整
价格 200 -> 250
消耗魔力 105/85/85 -> 95
伤害频率 0.5s -> 1.25s
伤害 1 -> 3

-精灵猎手 调整
价格 540 -> 625