Developer postOriginal post (opens in a new tab)

THE PATCH IS UP! (issues resolved & things tweaked)

Our first patch is here!
First of all, thank you for supporting us and staying with us through this rocky start. Although things weren’t all smooth from the get go, this first update should put us on the right track. We truly appreciate your feedback, so please keep it up!

Now, let’s see what’s changed...

The BIG stuff:

  • added the requested option to change the HMD scaling (supersampling) on HTC Vive and Oculus Rift. Now you have the choice between 0.80x, 1.00x and 1.50x;
  • graphics settings are now being saved properly, yay!
  • the same goes for your language settings - on occasion they could default to your Steam language. No more.

The less big stuff:

  • screen mirroring on HTC Vive should now work properly;
  • some on-screen text and controller description fixes;
  • fixed an issue during the encounter with the Hatter;
  • Polish audio is no longer being selected automatically;
  • tutorial messages are now turned on by default.

The new stuff:

  • if you’re playing Alice in VR, as you should, you now have the option to turn off strafing and backwards movement (toggled in the options menu). All in the interest of your comfort and well-being;
  • added the option to make 90 degrees turns on gamepads and HTC Vive controllers, because everyone should be able to play how they want to.

Thank you all for your patience and let us know what you think!
Enjoy Alice VR!