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Bug Fix Patch 2 (0.4.8)

Hi all!
For this patch we introduce new slide and wallrun assets and named random levels, as well as several bug fixes and improvements.

New Features

  • The random levels are now identified by a random generated name
  • New slide and wallrun assets in the procedural levels
  • New sound effects for countdown and elevator

Improvements

  • Hud Timer got a facelift
  • Endscreen is now animated and more pretty
  • Better and more realistic air control
  • Revised grapple mechanic
  • New font in ghost camera HUD
  • Adjusted countdown on restart
  • Adjusted music behaviour on restart and respawn

Bug Fixes

  • Ghost camera is no longer available in the tutorials
  • Fixed crash in main menu
  • Character doesn't fall through elevator anymore
  • Fixed bug, where you could start while the countdown is still running
  • Fixed asset placement on several segments
  • Tweaked character sounds
  • The EMP state of the platforms and forcefields is now always correctly set on level start.

Please remember that the highscore lists will be reset once the patch is live.

Currently known bugs and issues

  • Keybindings are currently not editable
  • There are sound issues if you alt tab the game
  • If you dash on steep rotating platforms at rare occasions the character might die
  • Selected seed in menu for training mode does not match with in-game seed
  • Ghost camera has a slight tilt if the player was turning the camera when activating the ghost camera mode
  • Some segments still have the old slide assets
  • Slides and wallruns were not changed in the tutorial levels