Developer postOriginal post (opens in a new tab)

Content Patch 1 (0.2.0) Released

Hi all!

We are happy to announce that today we are releasing our first content patch.

Currently we are on track with our road map and can present you our first major changes to Schacht.
Checkpoints, controllable Dash and the Ghosts.

Besides, we also have a few minor bug fixes and changes included in the patch.

Major Changes

  • Added visible checkpoints in the form of new segments into the procedural levels.
  • To finish the level, the player now has to go through all the checkpoints. When passing a checkpoint, the next part of the level will appear infront of the player.
  • The Dash is now slower in speed and takes longer.
  • The Dash is now controllable. If you tap the button, you will dash a short distance. If you hold the button you will dash the maximum lenght. Releasing the button earlier will stop the Dash, giving the player additional control.
  • Added a Ghost system. Now the player can see the walkthrough of other players and his friends, if there are any highscores present on the level. Used Ghosts: 1st rank in the highscore list, rank above the players current highscore called challenger (if the player has no highscore the last rank will be taken as the challenger), steam friends, the players own highscore

Minor Changes

  • Changed the skybox to not show any planets and only one sun.
  • Deleted the credits at the end of tutorial level 4.
  • Fixed a problem where meteors spawned inside segments.
  • Fixed the spawnpoint on the start segement. The character won't look 90 degrees to the right when respawning anymore.
  • Rotated the disco ball to properly fit the character.
  • Dashing on tilted platforms will no longer stop the Dash.
  • More segments for the procedural levels.
  • Reworked the next level feature to not load a random level but increment the seed number by one to create a repeatable sequence of levels.
  • Fixed some Fatal Error crashes during loading screens.

Please remember that the highscore lists will be reset once the patch goes live.