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Content Patch 2 (0.3.0)

Hi all!

Today we present you Content Patch 2!

Advanced ghost system, training mode, an optional hud timer and dash options are included in this patch.

Besides, we also have a few minor bug fixes and changes included in the patch.

Major Changes

  • The menu got a major facelift to be able to display the upcoming features for Schacht
  • Advanced ghost system is now at your disposal, with which you will be able to choose whose ghosts run alongside you
  • Training mode got added to the game, to give you the possibility to hone your skills
  • You can enable a timer in the settings, which will be displayed at the top of your screen and show you the delta time to the player one rank above you at each checkpoint
  • You can now choose if the dash should go in the direction of the camera angle or in the direction where the character looks

Minor Changes

  • New visual style to the force fields
  • Look and level flow of the start segment of procedural levels got reworked
  • Look of the end segment of procedural levels for reworked
  • Fixed the collision box of the slides to prevent most of the character glitches at the edges of the slide
  • The music now adapts faster to the level flow
  • Adjusted several LODs
  • Some fixes to the random path generator
  • Added new meteors as decoration
  • As always, reworked existing and created many new segments for the procedural level generator

Please remember that the highscore lists will be reset once the patch is live.

Currently known bugs and issues

  • Keybindings are currently not editable
  • There are sound issues if you alt tab the game
  • If you dash on steep rotating platform at rare occasions you might die
  • Dashing on/alongside walls stops the dash immediately
  • Currently you have to navigate back to the menu, if you want to play a new level after finishing the current one
  • Selected seed in menu for training mode does not match with in-game seed