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6.3.1a is Live

6.3.1a
- Fixed Back button display after combat.

- Fixed Fury and Faery not using their evade trait.

- Fixed some map placeholders positioning and graphic display.

- Fixed net chance not displaying for left most hex.

- Fixed an issue where summons would return with the party.

- Added extra tooltip on scrolls to explain ability.

- Added level and experience display to towns.

- Parties that have already taken their turn will now display with a red tint on the map.

- All territories will now earn 9 multiplied by their level of gold a turn. Before town values would vary from 3 to 15 depending on location.

- Changed Surrender to Retreat allowing the player to escape from battle.

Added Hardcore mode:

- Player will be prompted with a chance to do hardcore mode when starting a new game.

- When a creature is dead at the end of a battle it will be lost.

- When a commander is dead at the end of a battle that commander and his entire party will be lost.

- Fixed turn taken data getting mixed up when commander dies.