Look for some cover!
This week in the world of Trickster, the Orcs have done their homework. They've recruited Orc Hunters to join their ranks and rain down support fire to cover their advance. A good few of them also learned additional ranged attacks, some can now summon familiars and some can place down area-denial traps to make your job even harder.
The Dropship
There is also that new ragtag dropship Orcs will use to try to ambush you. In a world shattered to little bits and pieces, ingenuity starts to shine.
With all these changes, you may find the Broken Lands much harder to travel through. So let's even the playing field a little.
A new weapon - The Piercer
This ancient arcane bow can channel the primal energies into a single, armor piercing bolt. Position is key here, but well placed shot can easily take out an entire group of enemies.
Walk Locomotion
An important feature you asked for - Walk Locomotion - can now selected in the settings menu. Hold the touchpad to move forward at a steady pace and aim the controller up or down to adjust the speed. And, so you're not left without a tactical advantage, use double tap on the touchpad to teleport away from danger.
Full Patch Notes
0.2.5
New Features:
Added "walk" locomotion method available in the settings. Press the touchpad to move in constant pace.
New enemy - Orc Hunter. Look for cover, this one is a real sharpshooter.
Added two new tiles (that's a 25% increase!) to procedural level system.
Changes, Improvements and bugfixes:
Added one more variation of common orc warrior.
Some orcs will now throw axes at the player.
Red Shamans learned how to summon a familiar that gives them even more firepower!
Blue Shamans can now summon an arcane orb, perfect for area denial attacks.
Fixed teleport effect being displayed when vignette was off.
Fixed a bug where teleport effects would show with walk locomotion.
Fixed a bug where player could move with walk locomotion during game loading time.
0.2.6
New Features:
Added new Piercer Bow. Take it for a spin!
Added Orc dropship that will sometimes try to ambush player.
Added Damage Prompt that pops up when you get hit from behind.
Changes, Improvements and bugfixes:
Added footsteps to walk locomotion.
Walk locomotion speed can now be slowed down by aiming the controlelr down.
Added teleport on double tap to walk locomotion.
Fixed teleport marker being displayed for brieg second on walk locomotion.
Made end level portal rune activate when player touches the rune or the sign above it.