Hi Peeps :)
I would like to first personally thank you for showing interest in Box Maze, I want to give a run down of the current game build and also answer some questions that have come up during the pre Steam testing.
Why does the game not have checkpoints?
We found that most people die in the middle of a level and not so much towards the beginning or the end, adding checkpoints will act as a saved game once you reach a new level, instead we are using a simple save game feature, you can simply save your game at any moment with F1 and load back with the L key. If you feel checkpoints will be a better option please feel free to contact us.
Why no controller support ?
As the game is being developed in South Africa it is extremely hard to get a Steam Controller and without one testing would be impossible, X-box control support is being added once the game is in early access but at this moment we feel adding additional levels and getting the core of the game ready is priority, X-box controll support may be added before early access but no promises.
Why do some levels have multiple doors?
The game tests your patience at times and some doors will be fake, its like being faced with the option of two paths, one is correct and the other is incorrect.
Why do only blue blocks die when I jump on their heads?
This is a feature that will be worked on based on community feedback, there are options and depending on what the community prefer thats what will be implemented into early access, there will be a wider variety of enemies with new abilities as well in the future but for now we have pink's, green's, blue's, red's and yellow's
Current build enemy details
Pink:
This enemy is medium speed and moves horizontal, they are there to test your patiences and make you think a little before taking them on.
Green:
This enemy is the same as a pink, the only difference is it moves vertically
Blue:
This enemy is a very low level enemy, it can be killed by simply jumping on its head, however running into it will kill the player, killing this enemy will give your character a jump boost (best used to reach platforms that you are unable to jump to normally)
Red:
This is the current big boy, he is the fastest enemy and can not be killed, any contact with him will kill the player. He is also the main enemy who will play a major part in the story line that is currently being worked on.
Yellow:
Little is known about this enemy or if he even is an enemy.
All we know is he does not like company and keeps his distance, he can be found in secret levels and will reward the player a Steam achievement based on your interaction with him.
What are the controls?
Once you start Box Maze you will be given options on the main menu, one of these options are the controls option, simply hit select this option with the enter key and a list of advance controls will be displayed.
I hope this clears up some things in the game :)
If you have any questions feel free to drop us a support ticket at www.support.boxmaze.co.za