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ONRAID build, ver 1.13
- added new weapons for all classes, and significantly reworked existing weapons
- damage from hero’s own explosions reduced from 100% to 70%
- fixed an error when gadgets that grant unlimited ammo didn’t work with empty magazine, for example Heating module (Dave) or Ammo adapter (Arnold)
- reduced stun duration on Gladius from 2 to 1.5 sec. Increased Gladius cooldown to 15 sec. (Dave)
- increased Ruby blade cooldown from 10 to 12 sec. Damage is also increased from 90 to 100 (Dave).
- increased the damage of Poison darts from 150 to 240 (Khazak)
- swapped positions of Kickstarter and Dematerializator (Khan)
- swapped positions of Dematerializator and Energy battery (Dave)
- reduced Mutator cooldown from 20 to 15 sec. (Khan)
- increased Double shot system damage bonus from 35% to 40% (Shaggy)
- increased Magnetic nozzle damage bonus from 50% to 60% (Dave)