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ONRAID build, ver 1.12

General

  • introduced in-game purchases
  • added Steam cards, emoticons and backgrounds. Players who got the game during early access will get them shortly after some play time, other players can get them for in-game purchases
  • added a second random property for epic skins. Player who already own epic skins will get a new property on them automatically
  • enhanced random properties will no longer be generated on rare and epic skin. Existing enhanced properties on skins will be replaced with slightly weakened versions
  • added hero difficulty notice on a selection panel for new players
  • fixed an error that sometimes led to generating the same properties on a skin after re-crafting
  • fixed client-server time synchronization error that could cause input lag on certain computers
  • added the tutorial that starts after the first game launch

Missions

  • missions are now combined into the campaign
  • added new bosses and lots of easier missions
  • reworked mission difficulty, now it grows more insensibly
  • added mission target mark on a minimap
  • medkits in monster rooms now respawn after failed attempts

Rating

  • fixed an error that could make the best player of a match to lose the maximal amount of rating points
  • fixed an error when player didn’t lose rating points by playing a hero with zero rating
  • changed rating calculation for top players, removed the maximal rating points limit