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ONRAID build, ver 1.1-1.3

Over the last 2 weeks we've published several patches, addressing various issues in ONRAID, as well as implementing some features.

New features:

  • added spam detection in the ingame chat
  • added a new panel on hero selection screen with brief description of their skills
  • profile maximum level is increased to 30
  • reworked gadgets that were "infinite" until level 5, instead players get a solid energy supply for these gadgets
  • Crusher can be challenged by solo players now, and Bloodshot requires at least 2 players, down from 3
  • window mode is now available in settings
  • locations are now preloaded when the game starts

Fixes and improvements:

  • fixed the problem with the connection to server on computers with closed outbound port
  • fixed the problem with cursor running to other screen for players with several displays
  • fixed an error when the battle would not start in certain cases
  • fixed various matchmaking and group assembly bugs
  • fixed an issue with Crusher boss encounter not finishing properly
  • fixed an issue when players would not receive rewards for boss encounter
  • removed the Bloodshot exploit, where players could avoid the boss pursuit
  • Crusher boss location optimised for weaker computers
  • fixed a number of errors and typos in game texts
  • fixed incorrect icon in the boss reward window
  • fixed an issue with the Cyborg's sniper rifle aiming while being stunned
  • fixed chat input problem on Mac OS X
  • fixed an issue with the focus on chat input field after entering the battle
  • improved the interface shader to make it compatible with older video cards
  • fixed minor bug with duplicate screen resolutions in the settings