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Dev News №1

Hello everyone! As players are asking questions about the end of rating season, we'd like to clarify a couple of things. We decided to prolong the first season for some time, and there are reasons for that:

  1. From the very release we keep track of the drawbacks in ONRAID design. As the game is in Early Access, we decided to concentrate on adding new content, as it requires the most time and effort.
  2. Currently we are working intensely on two major items. The first one is a pack of new bosses - we are going to deliver them in the next update very soon. The second one is a new PVE mode we call 'missions' - a procedurally generated dungeons filled with various enemies, mini-bosses, and hidden bonuses, where you have to finish certain tasks, alone or with your friends.
  3. As it becomes clear with your help, the rating mode currently has lots of flaws. This includes loosing rating when you win the match, huge rating numbers for certain players, and of course the absence of a suitable reward for the end of the season. We are going to deal with all that issues right after the bosses update.

A bit later we'll tell you more about upcoming update. If such format is interesting to players, we'll keep on making posts about the new features in development :)

Thanks for your understanding and support!