- The old world is no longer available. Now with each new game the world will be different from the previous one. The number of variations of the worlds will increase with subsequent patches.
- The amount of vegetation in the world is significantly increased
- Some 3d models have been changed
- Changed some character animations
- Changed the mechanics of death - now, dying without a statue of resurrection, you will be resurrected at an arbitrary point of the world
- Added a crosshair for long-range weapons, changed the speed of the arrows depending on the type of weapon
- Partially redesigned graphical component of the game
- Improved optimization, resulting in reduced memory usage
- In the game settings a new parameter is added, which determines the range of the world loading. Its increase can significantly affect the FPS
- Added the ability to crouch. To work correctly, it is recommended to reset the control settings by pressing the default button in the control settings
- Also, some changes in the balance were added and fixed several bugs
For testing purposes, temporarily disabled desert biome and vegetation growth
The work on the cooperative mode of the game was completed, but, unfortunately, we did not have time to conduct a full test, so it will be added in about a week
We would be very grateful if you report any bugs. You can do this here: http://steamcommunity.com/app/511430/discussions/0/348293230314458315/