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Patch notes v0.1.0.1
- Again were added a desert biomes and ruins
- The balance in the health of mobs and the quantity of some extracted resources has been slightly changed
- A new resource type is added - sand. You can find it in the desert
- A new material is added - glass. It can be made in a smelter with the addition of clay and sand
- Added a portable lantern and compass
- Fixed detection of indoor state
- Fixed a bug in non-falling moss from coniferous trees
- The mechanics of determining the point of resurrection has been slightly changed