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Patch notes v0.1.0.1

  • Again were added a desert biomes and ruins
  • The balance in the health of mobs and the quantity of some extracted resources has been slightly changed
  • A new resource type is added - sand. You can find it in the desert
  • A new material is added - glass. It can be made in a smelter with the addition of clay and sand
  • Added a portable lantern and compass
  • Fixed detection of indoor state
  • Fixed a bug in non-falling moss from coniferous trees
  • The mechanics of determining the point of resurrection has been slightly changed