I'm excited to finally add zone 6 to Cloudbase Prime! You'll start your trip back to the tower and see a sunrise. Gradients!
I'm planning a minor update soon to improve the HUD's feedback for grappling, and to make grappling less spammable, in general. Enjoy its exploitability in the meantime :).
Change notes:
Added:
- Added zone 6 to the hub (beat 5-boss)
- Added 6-intro and 6-1
- Added climbable/boardable hex carrier ships and hex fighters
- Body shadows/reflections for both characters
- New menu model for the second character
- 5-intro now mentions grabbing and jumping off of terrain while grappling
- Added a friendly explanation fixbot to 3-3 to help explain electric poop and rails
- Loading the game now returns back to the last played zone in the level picker instead of always selecting zone 1.
- Dying hex terrain now highlight in a different color when targeted by the player, and no longer highlight when entirely dead.
- Added pretty scenery bits to levels in zones 1 and 2
Fixed:
- Fixed a grappling bug that could result in the player being unable to move if launched mid-grapple
- No more slow grapples while falling: player velocity resets to 0 on grapple
- Fixed turret collider bug
- Fixed player and others being smashed by terrain they shouldn't get smashed by.