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Cloudbase Prime beta 0.14: controller support!

It took a lot of tuning, but Cloudbase Prime is working well with controllers now! Even Switch joycons, if you pair both of them! Since you look up and down a LOT in this game, there are dedicated buttons to snap your look down/forward/up.

A note on Steam controllers: I'm curious about your feedback here! Steam controllers emulate Xbox 360 controllers when possible! I do support that, but you're missing out on a good few Steam controller features then. You may want to use them in "mouse and keyboard" mode instead.
(EDIT: I now recommend trying one of the gamepad configs I posted here. The button icons'll match up nicer then!)

There are a good deal of other changes in here, too. A pile of bug fixes, an easier food chain mode, and a pretty cursor for menus.

Full change notes:

Added/changed:

  • Controller support!
  • New options menu (now controller-friendly)
  • Added hint text on how to throw balls and detach from grabbed terrain
  • Updated look bindings, they can now be customized. I tried to keep mouse sensitivity identical: tell me if I didn't!
  • Added snap look controls: up, down, forward. Only bound on controllers by default.
  • Reload/interact are now the same binding
  • You can now throw held items by hitting interact a second time.
  • New cursor for menus
  • Food Chain mode is now easier: collector has more HP, enemy factory stays vulnerable longer.
  • Improved control help text in 1-intro: better text, colored control bindings.
  • Added move help text to 1-intro.
  • Lowered fall death height on all levels in zone 5.
  • You can't change the direction of the architect while your hands are busy any more (caused animation bugs, confused people).
  • Exiting the end credits now requires you to press a specific button.

Fixed:

  • Improved corrupt save file handling, automatic loading of backups on failure.
  • Exit cannon can no longer be disabled by enemy terrain destruction
  • Fixbot voices are now consistently affected by the "voice" volume setting.
  • 6-boss no longer becomes harder the more you die... sorry about that.
  • Fixed duplicated subtitles, hand animation bugs in 5-intro.
  • Enemy shield repulsor is no longer active during 5-boss's intro cutscene.
  • Fixed Atlas's voice lines being too quiet in the intro to 6-boss.
  • Fixed 5-1's starting checkpoint not consistently respawning the player.
  • 5-1's food chain stuff no longer shows up outside of food chain mode.