It took a lot of tuning, but Cloudbase Prime is working well with controllers now! Even Switch joycons, if you pair both of them! Since you look up and down a LOT in this game, there are dedicated buttons to snap your look down/forward/up.
A note on Steam controllers: I'm curious about your feedback here! Steam controllers emulate Xbox 360 controllers when possible! I do support that, but you're missing out on a good few Steam controller features then. You may want to use them in "mouse and keyboard" mode instead.
(EDIT: I now recommend trying one of the gamepad configs I posted here. The button icons'll match up nicer then!)
There are a good deal of other changes in here, too. A pile of bug fixes, an easier food chain mode, and a pretty cursor for menus.
Full change notes:
Added/changed:
- Controller support!
- New options menu (now controller-friendly)
- Added hint text on how to throw balls and detach from grabbed terrain
- Updated look bindings, they can now be customized. I tried to keep mouse sensitivity identical: tell me if I didn't!
- Added snap look controls: up, down, forward. Only bound on controllers by default.
- Reload/interact are now the same binding
- You can now throw held items by hitting interact a second time.
- New cursor for menus
- Food Chain mode is now easier: collector has more HP, enemy factory stays vulnerable longer.
- Improved control help text in 1-intro: better text, colored control bindings.
- Added move help text to 1-intro.
- Lowered fall death height on all levels in zone 5.
- You can't change the direction of the architect while your hands are busy any more (caused animation bugs, confused people).
- Exiting the end credits now requires you to press a specific button.
Fixed:
- Improved corrupt save file handling, automatic loading of backups on failure.
- Exit cannon can no longer be disabled by enemy terrain destruction
- Fixbot voices are now consistently affected by the "voice" volume setting.
- 6-boss no longer becomes harder the more you die... sorry about that.
- Fixed duplicated subtitles, hand animation bugs in 5-intro.
- Enemy shield repulsor is no longer active during 5-boss's intro cutscene.
- Fixed Atlas's voice lines being too quiet in the intro to 6-boss.
- Fixed 5-1's starting checkpoint not consistently respawning the player.
- 5-1's food chain stuff no longer shows up outside of food chain mode.