It took us longer than expected and it was far more complex, but finally the Needs & Wishes patch 0.4 enters public beta. You can join the beta by opting in into the "test" branch (via steam client, see https://steamcommunity.com/sharedfiles/filedetails/?id=380122528).
The final release date of the patch will be friday the 3rd of February.
We will use this week to fix some last bugs and finish other features which are not ready to test yet.
So what is in the beta?
The new Needs & Wishes gameplay mechanic. You need to find a good balance caring for the needs and the wishes of the Kitten. The new attributes health, love and behave are changed by your actions. See our short explanation image:
To accompany the deep impact of the changes, the whole UI was remade from scratch. Konrad's Needs and Wishes (and his energy for doing actions) are now shown in a thought bubble, floating above his head.
When doing an action, the "action plate" shows the current progress and the impact of this action on the attributes (love, behave, health).
After the action is finished, the action plate shows your current attributes on its backside.
Experience and current level are now shown on a pendant, hanging around Konrad's neck. If you reach a new level, a medal spawns from the necklace, showing what you've just unlocked.
Also the minigames are no longer random wishes, they are now triggered by a minigame wheel of fortune.
If you try the beta, please post your feedback in the forums as we are really keen to hear your thoughts on the new stuff.