Konrad the Kitten 0.2.9 has just been released.
New game icon and logo
The new game icon is ready (thank's to Fanny!) and included in the game, the shop page and the community page.
Mice got more clever
The mice catching minigame is now more challenging as the mice are leaving the area via their holes after some seconds. To balance this, mice are now spawned quicker than before.
Tuned lift and cuddle animation triggering
Changing to the lift or cuddle animation is now more smooth. Also the lift animation trigger condition (angle) was adjusted to not trigger to often.
Unity Engine Upgrade
The game was updated to Unity 5.4.1f1.
SteamVR upgrade
The game was updated to SteamVR plugin Version 1.1.1.
Some words on current progression:
We are sorry for the slower delivery of new content during september. There are several reasons for this: moving the VR office, fighting against Unity Editor and SteamVR crashes, internal refactoring, code optimisations, working on unfinished features which are not ready to be released yet, etc..
Stay tuned as we are planning our first major update for mid/end of October. 0.3.0 will be the next version which splits the house environment into 3 separate rooms, adding 2 new minigames, 8 new objects and 2 new environments.
Also we are currently playing around with the cat looking towards the player. But so far we are not happy with the results that's why the feature was skipped for the 0.2.9 update.