Today marks an important day in our development. After 2 years of development, Konrad the Kitten is now code complete. This means, all planned features implemented and all known bugs resolved. Next weeks will be final release tests to assure that we did not miss any bugs.
For everyone interested, here are the Release notes that will be published with version 1.0:
Meta
* new trailer video
* new website
* global product launch
Features
* Achievements (Yeah! Go for gold!)
* Added a Reset Button (and keyboard shortcut "Shift+R") that resets energy when palying in Demo Mode.
* Enhanced Windows Mixed Reality Support
Enhancements
* replaced Antialiasing with Supersampling. This should look comparable good but avoid negative side effects
* added a hint (arrows flashing downwards) for new players, how to use the toilet paper object
* rewrote hand/cat collision detection in hand-mode (should not re-grab the kitten after just having it placed on the ground any more)
* rewrote the collision detection for the accessoires in the dress room (should not double trigger to wear/remove them any more)
* adjusted trigger distance for the "look at my necklace" tutorial step
* adjusted sensitivity of calibration process. if kitten is moved during calibration, the process then resets and waits until it has 2.5 seconds data without any movement of the controller.
* Optimized Parcours minigame (the ring minigame) to choose best matching ring elements according to the used tracking system (inside-out, front-faced, room-scale)
Bugfixes
* fixed white lines sometimes flashing up inside the kitten
* fixed a bug that controller vibration continued although the cuddle action was interrupted
* fixed a rare bug that made the wrong controller rumble, when two controllers were connected
* fixed a bug that the kitten started with a cuddle animation when launching the game with holding the controller upside down
* fixed a bug that made the game faulty when turning off the controller while playing the game
* minor fixes in the localisations for the new languages
* fixed a bug that the hint arrows hovering over the cushion did sometimes not disappear proper
* fixed that sometimes the wrong controller vibrated, when playing with 2 controllers and switching them on and off during play
* fixed bought accessories sometimes not vanishing after hitting the shelves in the Dress Room
* fixed fishes jumping into wrong directions when playing in a rotated world
* fixed "START" text being displaced when playing in a rotated world
* fxied collectibles (hearts, coins) floating into the player when playing in a rotated world
* fixed a texture error in kitchen
* fixed Snorkel at the beach being stuck in the ground
* fixed sand-color mismatches at the beach
* fixed some minor issues during tutorial
* fixed a very rare issue that made the player become stuck in the tutorial (needed to restart game or turn of tutorial as workaround)
* fixed the unlock medal being visible and hiding the UI on some necklace accessories