·Developer post·Original post (opens in a new tab)
Manage your own club squad, sell pitches, run ad campaigns
New
- Added squad management to recruit, train, and field players for your club
- Added an era ladder tracking late-game milestones with monthly reports
- Added advertising campaigns to boost booking calls when you have free capacity
- Added the ability to sell built pitches back for a partial refund
- Added a "Long Road" screen to track long-term objectives and weekly goals
- Added customizable bottom dock slots pinned directly from quick access
- Added sponsor advertisement boards along pitch fences
- Added dynamic car park traffic with cars arriving and leaving based on occupancy
- Added privacy settings to disable presence sharing and automatic error reports
- Added a promo code system to claim one-off bonuses from the menu or in-game
Improved
- Improved land expansion with discounted rollout prices for existing facility standards
- Improved reputation and pricing curves to make five-star ratings achievable again
- Improved call card layout, clock speed indicators, and custom cursor support
- Improved dialog designs with a consistent cartoon header and smoother animations
- Improved squad training and resting balance to make choices more impactful
- Reduced match whistle frequency and added a clear option to mute them
- Improved backup restoration tool placement with a backup count badge
Fixed
- Fixed balanced manager policy to respect customer budgets and avoid reputation penalties
- Fixed contract generation to restore correct reputation and rating targets
- Fixed a graphics crash on startup by adding an automatic fallback mode
- Fixed call countdown timers to accurately match real-time seconds
- Fixed land checklists to correctly show carried-over upgrades and single-land gaps
- Fixed car park traffic to settle into still frames when reduced motion is active
- Fixed strategy hub quick-access shortcut routing issues