This update is built almost entirely from what you sent us through the in-game report button. Thank you — every one of these was read.
Game speed
- The clock can now run at 2× or 3×. The fast-forward buttons sit next to the clock in the top bar, the same choice is in Settings → General, and keys 1–3 switch speed.
- Speed only changes how fast time passes. Calls, income and costs per game day stay exactly the same, so going faster never changes your balance.
- During a phone call or an incident decision the clock drops back to normal speed, so you never miss the hour a team asked for.
- Match visuals keep up at higher speeds: crowd cheers, drink service, daylight and floodlights, and the "GOAL!" label.
A guided start
- When you create a new world, a short screen tour points at each part of the interface — cash, reputation, your lands, the clock and speed, incoming calls, the match calendar and the bottom menu — and explains what you do there. Click through at your own pace or skip it; the clock waits while you read.
- After the tour, a step-by-step guide walks you through your first call, your first booking, your first match and your next investments.
- The short introduction now opens on your first launch and can be replayed any time from the pause menu.
Fixes from your reports
- Club projects: hiring staff no longer looks broken. The requirement row now names the exact role the project needs, the hint uses the same name as the Management screen, and a link takes you straight to that role.
- Reputation now shows the same value in the top bar and in the reviews menu. The review average is shown separately and clearly labelled.
- Negotiation is consistent: a price within the customer's budget is always accepted, the same offer always gets the same answer, and a team remembers a price it refused for a few days — the phone card tells you.
- Building a new pitch after raising a land's limit now moves the camera to it. A graphics issue that stopped some scenery from drawing after expanding a land is fixed.
- The yellow dot on the Office button now tells you why it is there and opens the Office on the section that needs you.
- The day report closes by itself after 5 seconds and the game carries on. It stays open if you start reading it or switch away from the game. You can turn this off in Settings → General.
- Customer reviews are much more varied, and the same team no longer repeats its last sentence.
- Calls lost while you are already on another call are now described as a busy line, not as nobody answering.
Bug reports
- The report window is much simpler: pick a type, write what happened in one box, add screenshots if you like, and press Send. The first line becomes the title.
- Reports now include your Steam name so we can follow up with you. The window tells you this before you send, and you can tick "Send anonymously" at any time.
Interface
- The bottom dock is slimmer: at 1920×1080 it now takes about 10% of the screen height instead of 13%, and the booking card is more compact.
- On small windows with a large UI scale the dock no longer collapses into a narrow strip.
- The introduction window is a tidy centred card again.
- From a club project row you can now jump to the role's training and shifts and back.
Translations
- Corrected several mistranslations in Italian, Japanese, Korean and Polish, including customer reviews and the staff training and shift labels.
All 13 languages are translated for the new interface text.