Postcollapse update 1.04 is now available.
This content update adds some major new features wished by the community:
- You can now modify the walls of buildings using the axe and the new building tools item: This can be used once you have created a headquarter. For modifying buildings, you are limited to size of the building, but you can also extend the building on the top.
- You can now construct facilities and place them freely in the world. Currently, available are two types of cupboards to create, which you can use to store your stuff in. But it is a beginning.
- Additionally to the existing rabbits, bears and deers, there are now wild boars in the game. They are a bit more dangerous and will attack on sight. Running away from them is an option, but you can also try to fight them.
- Once you have a headquarter, you can now also destroy cupboards by right clicking them and selecting the new menu command for this.
- Radiation in impact zones is now quite a bit more dangerous, but you will now find even more items there.
- Dropping items is now less annoying: The game will only ask for confirmation for the first dropped item of each type.
- It is now possible to construct nails from scrap metal and wire
- Hunting arrows now cause a bit more damage
- Cupboards in houses now look a bit better, and there is also a kitchen unit to be found sometimes now
- Fixed a bug causing some containers in impact areas to have too less items sometimes
- Fixed a bug causing music and sound slider not to reflect the actual new sound and music volume on some systems
Hope you'll like this, feedback is welcome as always!