Developer postOriginal post (opens in a new tab)

PostCollapse 1.03 update

Postcollapse update 1.03 is now available.

This is the first content update, including small new features wished by the community.

Changes in this update are:

  • There are now impact zones in the game where bombs have been dropped in the resource war, years ago. You can only stay for a short time in such an area because of the radiation, but you can find more items there. These zones are marked on the map automatically.
  • Adjusted some stats causing fitness not to decrease if player is constantly sleeping
  • The flora now is a bit more high resolution and looks nicer:
  • Jumping now feels more smoothly and also causes sounds
  • Updated some of the textures of the buildings, so some of them look much nicer now
  • It is now possible to bind left and right Alt, Shift and Control keys separately in the input settings. They also now work nicely when binding them to the movement controls. If you previously used Alt, Control or Shift in your input settings, you will likely have to set them again, sorry for that.
  • Added a new sound track composed by Johannes C. Meffert, which is now interchanged dynamically with the other main game sound track during game play
  • Fixed a bug causing labels on the map not to appear when playing with russian language

Hope you'll like this, feedback is welcome. The next update with some features extending the game play a bit more is already being worked on.