Just a small update to deal with some debilitating bugs that needed fixing. Enjoy :D
Adjustments
- Health and stamina are improved by hard values instead of percentages.
- Minor visual improvements to the world tileset. Yo there's flowers now.
- Minor adjustment to some particle systems.
Bugfixes
- Fixed some discrepancies in the Prison area algorithm that was causing blocked paths and doorways.
- Other minor bugfixes with some special rooms found in dungeons.
- Statues in cells in the Prison should no longer be able to appear twice in one corner.
- Fixed some dungeon traps appearing in the wrong location.
- Ranged weapons produced by the Ghost Blade memento will no longer get stuck when holding a nocked arrow with the main weapon.
- Fixed some spells' particles getting blocked by the magic glyph.
- Using non-elemental spells (such as Pickpocket) will no longer move the magic glyph.
- Magic bullets will no longer hit multiple enemies in a line.