Adjustments
- You can now act while being pushed back by an attack.
- Bumping a wall with your bow when shooting and parrying into walls will no longer stun you.
- Some doors are a little more difficult to break down.
- Minor adjustments to some enemies.
- Minor adjustments to some boss fights.
- Minor adjustments to some particle effects, of course.
Bugfixes
- Recent additional spells correctly appear in the Notes section of the menu.
- Shortcuts into the Dungeons will no longer turn black if you have the black key.
- Temporary spells that spawn when a spell crystal is broken won't spawn on walls.
- Allied blood slimes will correctly be a dark red instead of gray.
- Ice particle effects won't stay on the player longer than they should.
- The effects of the Plague spell won't stay on dead enemies indefinitely.
- Fixed some memento effects incorrectly appearing under objects.
Tis but a wee update.