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Update 0.8.22
Adjustments
- Dodging is slightly more effective.
- Blocking with shields will work from all sides. Realistic? No. Less of a headache? Absolutely.
- Archers should now be largely unable to stun the player.
- Parrying an enemy can no longer also push them back if your parry hits both them and their weapon.
- Can no longer sprint against walls. Maybe that should be considered a bug? Well I've already put it here.
- Certain enemies without tangible bodies will no display hit effects when struck.
- Minor tileset adjustments.
- -Minor adjustments to some particle effects.
Bugfixes
- Fixed a bug that could cause the player to become stuck with both weapons out if they attack and swap weapons in the same frame.
- Fixed the Map Scroll memento only giving one treasure map even when the player has obtained multiple mementos.
- Arrows will correctly display above enemy crossbows.
- Arrows fired from traps correctly play hit effects.
- Arrows should no longer be able to occasionally hit a player after they've dodged it.
- Fixed some weapon orientation issues when using certain sprinting attacks.