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Update 0.8.22

Adjustments

  • Dodging is slightly more effective.
  • Blocking with shields will work from all sides. Realistic? No. Less of a headache? Absolutely.
  • Archers should now be largely unable to stun the player.
  • Parrying an enemy can no longer also push them back if your parry hits both them and their weapon.
  • Can no longer sprint against walls. Maybe that should be considered a bug? Well I've already put it here.
  • Certain enemies without tangible bodies will no display hit effects when struck.
  • Minor tileset adjustments.
  • -Minor adjustments to some particle effects.

Bugfixes

  • Fixed a bug that could cause the player to become stuck with both weapons out if they attack and swap weapons in the same frame.
  • Fixed the Map Scroll memento only giving one treasure map even when the player has obtained multiple mementos.
  • Arrows will correctly display above enemy crossbows.
  • Arrows fired from traps correctly play hit effects.
  • Arrows should no longer be able to occasionally hit a player after they've dodged it.
  • Fixed some weapon orientation issues when using certain sprinting attacks.