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Update 0.9.10

Additions

  • A thank you list has been added to the title screen. If I missed you please let me know and I'll correct it right away.
  • Three new characters, including two suggested by Sheesh and lordvahk97 in a character competition.
  • Six new in game achievements.
  • Three new weapons and one new kinda secret weapon.
  • One new kinda secret equipment.
  • Three new mementos and one memento unique to one of the new characters.
  • Two new spells.
  • One new leaderboard for those who loop.

Adjustments

  • You thought those additions were good?
  • Those were nothing.
  • Because now...
  • The Criminal has a little red bandanna.
  • He looks like Rambo.
  • The Priest finally starts with good initial favorability amongst all the gods.
  • The Blacksmith now carries a machete instead of a cutlass as his unlockable weapon.
  • Small adjustments to some weapon attacks.
  • Upgrading weapons that deal bleed damage now increases the bleed damage as well.
  • Damage when a pushed enemy hits another increases with the player's Strength stat.
  • Improved fisting.
  • The magic quiver has been improved.
  • Mementos can no longer reduce a weapon's damage below -80%.
  • Slimes and spider allies will properly follow the player.
  • Slimes and spider allies will respect the Halt Allies command.
  • A brief particle effect will play when activating a switch that affects the dungeon's sealed door.
  • The clock in the map screen actually looks like a clock.
  • Healing text will no longer display past the player's maximum health.
  • The poison left behind by allied acidic oozes will no longer hurt the player or other allies.
  • Minor GUI adjustments.
  • Minor change to secret thing.

Bugfixes

  • Fist attacks no longer deal no damage to enemies during their attacks.
  • The Sanctuary's Veil shrine should be back far enough to avoid dropping mementos in the nearby hole of death.
  • Mirrors should no longer be able to spawn at the very edge of an area.
  • Fixed a bug that could cause the ghostly particles from a skull lantern to remain on a dropped weapon.
  • Fixed a bug that could cause some delay when using the scroll wheel on the achievements screen.
  • Fixed some typos.