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Update 0.8.21

Additions

  • Additional animation when hitting or being hit based on the physical element of the attack.

Adjustments

  • More leeway when hitting a wall to become stunned.
  • Minor adjustments to some enemies.
  • Slightly less archers will spawn.
  • Adjustments to some particle effects, mostly fire. We'll see how this one looks.

Bugfixes

  • Fixed a bug that could cause the player to become stuck with both weapons out if they attack and swap weapons during the same frame.
  • Allied mages will be able to use their firewave spell.
  • The magic circle drawn when casting spells will correctly reset its progress if the player is prematurely pushed off of it.
  • Fixed a bug that would cause enemies to not take damage when the player has the Guillotine memento.
  • The Pile of Ash memento will no longer activate if the enemy has no corpse to explode.
  • The player's weapon will no longer appear upside-down during some attacks.
  • Arrows will correctly appear above crossbows before firing.
  • Spires will no longer appear briefly on stone floors before blinking out of existence.