Hey guys. We've made a poll because we are looking for your input!
Recently we've come up with a pretty major idea, that would of course majorly change the style of Northern Regime. Instead of a game play style most resembling Mount and Blade, but in a Civil War era, we have been thinking of changing the style to a more open world, adventure, crafting, and building type genre that we originally envisioned.
What Would Changing The Style Give Us?
Random Events
Snow blizzards
These would force the player to hide away in his tent, cave, house, fortress etc. These blizzards would cause major damage and would prompt Reconstruction, and re-fortification.
Native Indian Attacks & Confederate Attacks
Most common at night there would be a possibility based on the players vulnerability natives could attack your place of resting. You would need to hire trained guards to protect your camp when you are away or sleeping. The chance of failure of protection would depend entirely on the amount of guards you have and their corresponding level, as well as weapons. If failure did occur a portion of your supplies and resources would be taken.
Building And Scavenging
Building Bases
You would be able to construct bases essentially anywhere you'd like. These bases could just simply be a tent and a camp fire to protect your self from the harsh weather of Dakota. This would leave you very vulnerable to random attacks. To build these bases you would need to either hunt for materials and chop down trees for wood or you could earn money by attacking other camps, stealing their supplies and selling them to other Indian Tribes or Union camps.
Scavenging
Scavenging would include already looted or villages, groups, tribes, and factions. Again scavenging would also include basic resource gathering, like hunting, mining, and chopping down trees. The nice thing about this, is it's all up to the player whether he/she would like to mine, hunt, or steal the supplies they need.
Friendships and Factions
Friendships
Friendships would depend on how you carry yourself as a player. When starting a new game you would randomly become neutral, enemies, and friends with certain factions, tribes, and groups. Killing and attacking groups would diminish your friendships and create a more hostile environment. Helping friendly or enemy groups in war would increase likeliness with the group you chose to help and diminish friendship with the opposing group. The more liked you are by a group would increase the chance of them helping you with supplies, soldiers, and reinforcements. The more hated you are the more likely of attack and prejudice.
Charisma & Other Attributes/Skills
Different attributes in the game would help you survive in the harsh war, and climate. Charisma as an example would help you create friendships with neutral and even enemy groups.
I don't want to go off all day and fill your feeds. I hope you get the point so far. Please vote to help us decide which you guys would rather enjoy playing as we said before, we really would like to be a community development group and build what you would like to see most..