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MiniBotz v3.0.12 1-30-17

The PAX Build

Thank you all who visited us at PAX for your input, the v3.0.12 build incorporates many of your ideas and suggestions! Please make sure to leave us a comment if you enjoyed the build or have a suggestion!

Fixes:

  • Implemented new control scheme where the right stick automatically fires when pressed in the direction you want to fire in. This was a huge hit with the attendees at the show so this control scheme will be the direction we go forward in starting now.
  • All Bit's and Gizmo's regular attacks now use the special attack graphics instead of the regular attacks. Both could not be seen so they were replaced with a better attack that are far more visible.
  • As a result of the above change, Bit and Gizmo both had their SP attack graphics updated to something far more exaggerated. This was a big hit with attendees, hence this will be a permanent change, excluding tweaks that need to be implemented.
  • The radiation spawn is now more visible, spawning as a large field. This helps increase the chance of irradiating the enemies or player when they pass through that field.
  • Added a reticule that attaches to the player as a test to see if we can eventually get the rockets to follow the player instead of being stationary. This will be discussed more on Wednesday.
  • Added a hot fix to the character select bug so now if player two activates their slot, the bot is already selected. We need to fix the code for the menu system in general so this change will not be kept in the long run, its only temporary
  • Health on all bots have been increased by at least 25 percent. This allows newer players to stay alive slightly longer so they can figure out the controls.
  • Damage to the radiation effect has been slightly increased, before the damage was too low to kill any enemies so it was slightly buffed to the point where it still takes time to kill a bot but its also enough damage to kill an enemy after a few seconds.
  • Both bumpers are now jump buttons due to moving fire to the right stick. The function of the right bumper in the future may be changed, this will be discussed on Wednesday.
  • Spawn rates for power ups have been increased so that they spawn more often. The previous rate was still too infrequent after several sessions of testing from developers and attendees.

Please report any bugs that you find on our Steam App Discussion page at http://steamcommunity.com/app/508520/discussions/1/