Hi!
The weekly challenge update has been released and is available to download!
Update v0.49a introduces some minor adjustments to the main quest in preparation for the big update scheduled for next week.
For this reason, in some rare situations when loading the game you could have troubles with the current objective of the main quest, which could make it necessary to re-complete the last goal or in some cases to start a new game.
v0.49a Changelog
- Added weekly challenge!
- Improved performances across all areas and based on our tests FPS should increase around 5 units on the average pc configuration.
- New alternative path added in the tutorial area, now planets’ control machines can be used to progress.
- New floating islands added in the tutorial area to give room for more creativity in the initial parkour steps.
- Night's global illumination has been improved.
- Introduced secondary objectives in the main quest which allow you to skip some not story-related parts.
- First dialogue in Winter Sea now takes place the first time you enter the area, independently from the main quest's progress.
- In anticipation of the big update of next week, the game’s economy has been partially redefined which affects, in particular, some rewards obtained from Enemies and Lore items.
- Fast Climb maneuver's camera rotation has been improved.
- Added some physics-enabled objects which respond to player interaction (new mechanic - to be expanded in the future).
- Fixed a bug with anomalies’ colors not changing when tutorials were disabled.
- The condition necessary to switch planets’ control machines on and off is now easier to grasp.
- Revised some of the texts and descriptions in some tutorials and in the main quest.