Hi, all!
The weekly challenge update has been released and is available to download!
Today's challenge is special, as it is the first created by the awesome students of Vigamus Academy in Rome!
A big thank you to all Vigamus organization, to their students and to Walter Vitaletti, the creator of the "Sliding Vortex" challenge!
Best,
Caracal Games
Changelog v0.77
- Added Weekly Challenge!
- Added a sound effect when interacting with the Mark Switch crystal.
- Fixed the outline indicator for the Mark Switch crystal.
- Fixed a savegame related bug that made the new Lore Items unsaleable to the Old Man.
- Fixed a savegame related bug that allowed to collect more bones than are available in the game.
- Fixed Main Quest waypoint visibility when inspecting Artifacts and Relics.
- Fixed Collectibles counters for CrossRoads area.
- Fixed Collectibles counters for Merchant's Lair area.
- Fixed Collectibles counters for DeepCrater area.
- Fixed cliff walls' collisions in CrossRoads area.
- Fixed climbable wooden planks in CrossRoads area.
- Fixed the unpickable Dry Artifact in CrossRoads labyrinth.
- Fixed a bug that caused forced crouch state in CrossRoads labyrinth.
- Fixed the Bone Golem in CrossRoads' labyrinth which dropped multiple artifacts.
- Fixed the dust particle of Bone Golems.
- Fixed the bugged Manhole exit of Winter Sea area.
- Fixed a bug with skill tree-related Achievements when inside Merchant's Lair.
- Fixed a bug with swimmable water in Merchant's Lair area.
- Fixed Wanderer's hair shadow.