Fans of saboteurs and traps rejoice: your favorite explosives expert just got some new tricks!
The "Powder House" is a new infiltratable building that can appear on all multiplayer and AI skirmish maps. A level 1 Powder House will give you a discount to Saboteur recruitment, similar to the Orphanage and Strangefellows Lodge. At level 2, the Powder House upgrades the Saboteur's traps, causing them to steal a Lantern, rather than a Coin, from any opponent unlucky enough to stumble into one.
Additionally, each multiplayer map's building distribution has been changed - when a Powder House appears on a map, it takes the slot of a building that otherwise would've been there. You can no longer count on a fixed set of buildings appearing on a given map, which shakes things up further.
CHANGES
- (New) "The Powder House" building type
- (New) Changed building distribution on all multiplayer/skirmish maps
- (UI) The "Attack?" action prompt now shows a skull icon when the attack will kill the target, and a sword icon when it will wound them.
- (Fix) Display the proper bribe number in the "Bribe Acquired!" animation
- (Fix) Fix a rare "Misfortune!" error that could occur when closing the Live Match dialog.
We welcome your comments and criticisms! You can reach us at [email protected], on the Antihero Discord channel (https://discord.gg/DAKWppS) , and anywhere else fine thieving simulators are sold.
Also happy to share that we're on sale for the next week to celebrate the new update! Enjoy and happy thieving!