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STEALTH KILL UPDATE! - 0.0.3v2

Because nothing beats being stealthy!!

A bit of a smaller update, but as you know, I like to push out small updates between bigger ones! So introducing stealth kills! Which are great because...

  • Stealth kills wont alert nearby enemies!
  • Deals extra damage.
  • Looks cool?

UPDATE POLL!

Let me know what you want in a weekly update! And if its not on the list, let me know in the comments? :D
http://www.strawpoll.me/12673537

0.0.3v2 - 04/04/2017

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Noted Additions:

-Stealth Mode! Press 'X' to enter stealth mode, when close enough to an enemy to attack, tap F!
-Sorted equipment to be in alphabetical order!

Experimental Additions:

-None this time :)

Known Issues:

GUI, character screen, items not sorted properly.
CAM, rotating will sometimes get offset.
Arena, Stats GUI not accurate. Possible leak to main game.
Arena, some pathfinding issues.
Arena, audio VERY work in progress.

Bug Fixes:

-ARENA, fixed bug where ally units were teleporting in stacked!
-Player, *think* I fixed bug where could walk though walls on cooldwon @Domin0E
-Player, fixed bug where position dot beneath player could rotate
-Units, fixed collision bug where dead units couldnt go through foliage.
-LVL, Echomound Ruins, fixed tombstone collision! @eh
-LVL, Echomound Ruins, made "arena" fight area trigger bigger @Domin0e
-LVL, Lowland Outpost, moved bush before gate so it can be used for stealth @Folkatoon
-LVL, Lowland Outpost, arrows in targets now STICK to the targets @Folkatoon
-LVL, Lowland Outpost, gate that falls *should* now cause damage! @Folkatoon
-LVL, Lowland Outpost, added back faces to banners! @Folkatoon
-LVL, Waterbones Outpost, *think* I fixed the walls you could walk through @Eh @Folkatoon
-LVL, Waterbones Outpost, adjusted water level.
-GUI, Character Screen, mele>light weapons currently selected visually by default @TheHardew
-GUI, Character Screen, selecting same weapon will now equip 'none' @TheHardew
-GUI, Pressing pause on arena interstial now hides the round number @TheHardew
-GUI, Map, completed level checkmarks shouldnt get clipped now @TheHardew
-MAP, Ally Units, if they get in a fight with an enemy, they'll follow you after @DivineExpertise
-PROP, Stone Building, arrows were causing damage on pickup. @spacecatcheetah
-PROP, End Flag, now has backside faces @SpaceCatCheetah

Buff/Nerf/Added:

-WPN, Iron Spiked Mace, less range.
-WPN, Basic Shovel, less range.

GIFOTU @GifBear

Oh gosh, there were SO many to choose from! :D Our latest GifGod title award winner on the Discord made some beautiful GIFs this past week! :D
(and I've already got my pick for the next update via SpaceCatCheetah :D)

Discord for awesome and cool people --> https://discord.gg/kGdPW8z

ːsteamhappyː

-craigz