Army and Garrisons!
Unit's from owned Outposts walk to the Siege Camp where you can now withdraw/deposit them! You can also store them in Garrisons (outposts/castles) for later use :) in addition, your personal army will now trail behind you on the map! (ignore them going through the ground, still working on that ;))
Dev Update
BOOM! Little did you guys know that Warcube has been broken for the past week and half on my computer while I rework a whole BUNCH of things in the game that I haven't touched for almost a year :) it was actually pretty scary, but now it's (hopefully) all back in working order, with some pretty cool improvements :D I hope that you're able to see the direction things are going, and that it gets you excited! Certain locations can now store units, you can raise a personal army (although mostly just peasants right now) and there's even enemy variance on the map. Things are getting super exciting :D
0.0.10.v1 - 10/23/2017
-----
Noted Additions:
FEATURE, can access garrisons at outposts and the siege camp!
FEATURE, now your personal army trails behind you on the map (gotta fix clipping!)
FEATURE, can reorder unit spawn stack character menu.
FEATURE, new battle setter-upper for skirmishes, makes some nice columns (hopefully)
OPTION, battle size cap option added (still need to work on how reinforcements function though)
CHAR, can now swap your weapons hands with alt+s (ammo swap is still buggy though) @Noobdyroyer
MAP, Locations now have permits, which decide whether you can bring in a squad/army.
GUI, Tooltips in Character menu! Let me know where else is useful! @TheHardew @RogueMyst
Improvements:
GUI, made the changelog in the pause menu wider.
PLAYER, aiming now depreciation to it after holding down too long
LVL, Skyboxes added to most scenes!
LVL, Darkwood Pass, can now hit rope where is ;)
GUI, Iterated on tutorial poppup box (only in some instances)
Audio Improvements!
Remember to report any audio bugs you find as well!
- Boat sounds
- Unit ally voices
- Tactical order sounds
- Flintlock pistol sounds
- Stone dias sound
Look at that sweet buttery smooth army you got!
It's like drifting, but like, with an army! :P
You can also station them in a Garrison
There's now permit icons on locations
Which let you know whether only YOU are allowed in area, your squad is (small number of units) or your whole army!
I'm also slowly introducing new tutorial tips :D
And while we're talking about tips, there's now tooltips!
Been a long time coming! Ask @TheHardew, who's been waiting patiently to know what all the equipment icons mean :P
You can also now hotswap your weapon hands with alt + s
You might need to clear you key bindings for this one to work, but this is a handy little thing to do! Suggested by @Noobdytroyer! :D and if you like the view of that GIF, try toggling the Brawlcam with 'R'!
So go forth with thy peasant army! Conquer the... er... land?
I'm working on adding more units :P but have fun with the peasants while you can! Rumor has it there's now a LARGE bandit army across the river and causing trouble...
Lastly, I just want to show off this AWESOME lego recreation that @Snipertoaster put together!
This gave me the biggest smile, love seeing the mohawks on the enemies and that one of the units got a nemesis banner! :D
GIFOTU:
And this weeks award goes to the incredible GIF crafter and Meme-smith @henbrol again, with this stunningly accurate portrayal of Warcube and this past weekend.
DEBUG
MAP - tap 'H' to get a readout of all your props current states and locations! @Warlord @DivineExpertise @BobTheSavage
Bug Fixes:
PROP, enemy bullets now don't harm you on pickup! @Henbrol
MAP, fixed weird bug that wasn't letting you enter levels in the beginning of the game @Nippie
MAP, fixed 'T' button not enabling tactical map!
MAP, command circles now are on allies when following you.
MAP, removed trees that were in ther river! D: @Myriad453
LVL, Jerry's Gate, added multiple spawn points to the initial flag you get!
LVL, Shorguts Cave, fixed Shortgut! D:
LVL, Arena, fixed first enemy group boss! ;D
UNIT, fixed enemies lagging too much when trying to look at you
GUI, fixed brawl mode! (r)
A bunch more I cant remember!
Buff/Nerf/Added:
-Nothing this update :) all bout 'dat map this time!
Known Issues:
GUI, ammo when swapping units on hand isnt accurate
MAP, army units clip through map.
CAM, clipping with tall structures + buildings.
CAM, seeing edges of level when in Brawl Cam.
CAM, shift interferes with native iso focal length.
Arena, Stats GUI not accurate. Possible leak to main game.
Arena, some pathfinding issues.
Check out the #Latest-Update-Discussion on Discord and let me know what you think of armies on the map and what else you'd like to do with them!
--> https://discord.gg/kGdPW8z
Also! I know I say this every time
But seriously! if you DO enjoy Warcube in the slightest, go leave a positive review for it on the store page, it would really mean a ton to me :) I read every single one! Doesn't even have to be fancy, just a few words would do :D
Secret Code:
imgoingtoratethegamebecausecraigztoldmeitwouldmeanalottohim
(hint you can also copy/past codes into that text field :P)
ːsteamhappyː
-craigz