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Well, the new review system stings. BONUS: Sequel talk!

I can understand the reasons for these changes, but for small-time developers like myself trying to establish some sort of a foothold, the changes are already hurting.

With no financial backing to support any form of advertisement, the least I can do is give out a few keys with the hopes I'll receive some positive reviews that will secure a "thumbs up" next to the game's name and maybe nab the attention of a few random store surfers.

I have two negative reviews that made valid critiques. I have no qualms about the content of the reviews, but for those two to skew the game and plummet it into mixed territory is rather harsh for a small game already struggling for sales. Shouldn't it be "Mostly Positive" if the other three paid reviews were indeed positive? Again, negative reviews are fine. It gives me something to work with!


Oh well, work continues on the open-world successor to this game. With a large overworld, non-linear story and a multitude of various activities, side quests and hidden dungeons to discover, it's indeed coming along rather well. Furthermore, monsters will appear in the overworld for you to fight.

My design philosophy for the game was dubbed "Bright Souls" and unlike the "on-the-fly" design of Ghosts of the Stream, the sequel was thought-out and even begun development far before GotS, too. I also have plans to release a free to play sci-fi sidescroller to coincide with the release of the next game for promotional purposes. How does sci-fi tie in with a high fantasy tale? My lips are sealed!

Regardless, Port Faria is indeed looking lovely this time of year.

Thanks,
Faria.

ːfisleepː