The latest version of Escape from Pleasure Planet is now live. This release is mostly a bit of polish to balance the game, tighten some dialogue and to give the player more freedom to explore.
Escape from Pleasure Planet is a gay sci-fi adventure game from the writer of the award-winning Miss Fisher and the Deathly Maze game and with character art by comic book legend Joe Phillips.
1.6 - Hawking - changelog
- add look and interact scripts for monorail shuttle
- add sfx for shuttle
- add interact script on butterfly in astatue
- add conversation with crashed ship in astatue
- add ability for player to interact with tourists in foyer
- add new music to queue of destruction sequence
- add lights to transmat control
- add better hint on blood in queue of destruction
- add shadow to Bazzarella in queue of destruction
- add ding sfx when entering queue of destruction
- add shadow to table in queue of destruction
- add achievement for trying to take bag
- add extra scripts when carrying empty perfume bottle
- add new sfx to transmat
- add more interact and look scripts for jigsaw puzzle combinations
- add interact and look script for transmat laser
- add extra tips to loading screen messages
- add mouse restriction when inventory open
- add sfx and music to pyglet-based sound mixer (experimental)
- change queue text in minor ways
- change puzzle grid so that fades in and out when box opened and closed
- change statue pleasure planet dialogue to hopefully be funnier
- change transmat so player is asked if they want to activate it
- change to give player choice of what to do with astronaut 2
- change to swap butterfly look and interact scripts
- change queue lab door to interactive while there is a queue
- change Bazzarella luggage gag to only play once
- change pyglet to 1.3.1
- fix a bunch of portrait issues when Tycho in fountain
- fix mouse events in mouse exclusive mode on Windows (pyglet 1.3.1)
- fix to respect keyboard layout on macOS (pyglet 1.3.1)