Hello Nomads!
The first of the three major November updates culminating in 0.8 on 23rd November is here today. It brings the much anticipated game customization.
Some of you will appreciate the ability to turn off the rain, others will dial down on the number of animals, or you may want to experiment with the planet size or water level, the point is everyone can find the right balance of their game now.
Here's a complete list of 0.7.10 changes:
- Choose from three preset difficulties to match your play-style
- Create your own difficulty mix by setting the length of the night, weather, attributes regeneration and more
- Create the world of your desire - set the planet size, water level, animal density, terrain roughness, dangers and more
- Character attributes are now more responsive to the flow of the game (you get cold much faster after exposed to rain, and regenerate faster when you hide from it)
- Attributes are now invisible in Character Screen - you only see the applied Conditions now to make things more straightforward
- Other major changes made to Survival mechanics, find out
- Extreme biomes are more deadly and require you to have a better equipment to survive in them
- Hoverpads fixed to hover on their own in the hover mode (without the need for a cockpit)
- Costs of some components lowered
- Wind volume decreased to match the sound of rain
- Wheels now a lot less effective under water
- Player spawner reworked to not spawn you above the atmosphere