Quick Note, Co-op is currently NOT stabilized, it will be by Beta 1 Yes, Weapons are our current Priority. Yes they allow heavily customization.<3
Sincerest apologies for any confusion, until the team grows, I'm limited as the only coder
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My priority is to first ensure that the single-player experience is fun, balanced, and challenging. That way, when the game transitions into co-op, it will be the best possible experience that we can offer.
The Alpha 2/Beta 1 builds are simultaneously developed for this reason, the former for mechanics, and the latter for co-op. If I rush Beta 1, this will leave the other (weapons/classes/progression) temporarily undeveloped.
However, due to requests, I can prioritize on rushing its development, please let me know which you guys prefer. Stability vs Reciprocity.