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Sleep Margin? What The Heck Is That?

Howdy yall!

Jack again.

We received some reports about extremely low FPS on a few Windows 10/High end GPU machines, and after some extensive QA have released a build that affects something called the Windows sleep margin. Apparently if the buffer isn't set to a certain value on some machines, certain game events can cause CPUs go to absolute dookie.

If you're having sub-60 FPS at runtime, please set your branch to [Experimental] and give the sleep margin fix build a try.

Hopefully this gets it sorted out!

Thanks again for all the reports and sticking with us :)