miniLAW Early Access 0.1.0 Changelog
BUGFIXES
Fixes to levels with misplaced objects.
Various changes to game physics.
Arranged texture pages for better performance.
Fixed a bug with leaving play area.
Improvements to enemy target finding.
NEW CONTENT
Additions to enemy types and new enemy AI.
"Biofreaks" gang added.
New Boss Battles
Implemented Clue/Raid System.
Selectable traits at the beginning of every game.
Consequences to failing the 24-hour time limit.
More melee useability.
New platform stages.
New music tracks.
Suit damage sparking.
THANK YOU TO EVERYONE WHO STUCK WITH US FROM THE BEGINNING! We are especially thankful for all your constructive feedback, positive comments, and involvement in the community. As always, follow us on social media and help SPREAD THE WORD--we will do our best to continue building the best game we can possibly build.
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