Hello guys,
We are back with a new bunch of additions and fixes to our game. So far we have gotten a lot of feedback from the community about what they would like to add to the game and were listening :). We are happy now to bring you more of the game that we wanted. More additions will follow in the next few weeks. As the development of the game progresses we want to bring you flawless ship building and base building experience together with the old Freelancer feel that has been an integral part of our childhoods. A living universe that will react to your choices and decisions and parts that you might take in the space politics.
In this build we have added:
Quest system
Basic player quests added to get you more familiar with game mechanics
Simple Quest Log UI
Co-op map improved
Shootable exploding mines
Ammo & Credit lootboxes
Ships now move more realistically based on ship size
New Morrid sounds
Morrids spawn locations changed
Missile locking improved
Spawning of enemies
Sounds for weapons updated
Loot Boxes now give you ammunition
Issues fixed in this build:
Shield & afterburner spamming
Ship rotation is now FPS independent
Camera rotation while in loading screen
Disabled controls when loading into the game
Audio disabled while in loading screen
Game icons changed