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Update v1028 is now live!

Hi everyone the new update is here! This one kept me really busy and ended up fairly large but it turned out to be a solid update. It focuses mainly on ship upgrades and also a redesigned planetary facility screen. A lot of important things have finally made its way into the game. Ocean Worlds gets a little bit of love here too. Details below...

AVALON v1028

- Fixed issue where the chance of a module or upgrade getting destroyed when the ship takes a hit did not work.

- Fixed issue where selling engineers in the academy would sell high officers.

- Redesigned planetary facility status screen and added help text popups.

- Added text description popups to every module in the shipyard.

- Added new ship module, a deep space radar. These not only look cool but also have a 1 out of 12 chance of generating a sector map every 30 to 90 seconds while in a space sector.

- Added new ship upgrade: Improved Comm Systems I, II, III.

- Added new ship upgrade: Reinforced Quarters, I, II, and III.

- Added two new laser turrets: Heavy Laser Turret I, Heavy Laser Turret II.

- Corrected a few typos in various places such as the Avalonpedia.

- Planetary locations no longer give out the obsolete location maps and instead give out sector maps.

- Energy Module ship upgrade has changed to Energy Regen. System I, II, II, IV.

- Energy storage now adds 5 points per purchase to a max of 200 and shows current capacity.

- Cargo bay now adds 5 points per purchase to a max of 400 and shows current capacity.

- A random nav sector map can now be purchased at Service stations.

- An adventure token is now aquired for boarding a derelict space station.

- Fixed issue which allowed probes to be launched on gaS giants by pressing probe launch button on gui.

- Fixed issue which allowed multiple probes to be launched by clicking more then once on a planet. Only 1 probe can be launched at a time.

OCEAN WORLDS DLC

- Added 7 new fish species.

- Added a new extremely valuable item, a Sea God Statue!

- Like other personnel, theres now a chance that Divers and Oceanographers can get killed when the ship takes hits.

- Like other personnel, Divers and Oceanographers can now also die from not having food.

- Planetary Manufacturing Complex can now generate Submarine Shuttles, Sub Spears and Torpedos.

- Added a new sunken ship type.

Ok this concludes this update. More cool things are coming as the game continues to expand and improve with each and every update. I will post info on what is coming with the next update. Also I want to mention, yes another DLC is planned but I don't have much detail on that yet so keep an eye here. Cheers and have fun!