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v0.74 Hotfix 2 [UPDATE]

Hello again Generals!

We just deployed a new hotfix which includes the following:

Fixes

  • Major fix in retreat. All the reported issues or most of them, should be now solved. Units should not retreat toward enemy or sideways. Please let us know if the retreat problems are gone.
  • Fixed JEB Stuart not appearing in Battle of Fredericksburg.
  • William Lee and Fitzhugh Lee have more distinguishable names (They are not identical units).
  • Fixed AI units not occupying trenches at start up of Fredericksburg battle campaign version.
  • Fixed very high cover bonus that could make units almost indestructible in some locations.
  • Fixed wrong AI weapons supply. For example Richmond rifles could be supplied wrongly to Union AI infantry in campaign.

Optional beta
For those who still experience random freezes, we updated the Open Beta so you can test out experimental performance changes that will possible address the problem. To access the beta please follow the below procedure:

- Right click "Ultimate General: Civil War" in steam library and select "Properties"
- Go to Tab "Betas"
- Copy/Paste this code "ugcwPublicBeta" to the empty space and press "Check Code" button
- Your code should be confirmed and then you can switch to the beta mode from the list "Select the beta you would like to opt into".

Note
At any time you can switch back to the normal version of the game by selecting "NONE - Opt out of all beta programs" in the list.

Please continue to provide your feedback, as we acknowledge everything to improve further the game.

The Game-Labs Team

EDIT:
Hotfix rev17914 uploaded
- Fixed wrong bridge pathfinding (Units could move on impassable areas)
- AI should make wider lines, not merge infantry brigades as before